![]() This post went on longer than I expected, but hopefully it’ll give you a sense of what it took to get to the final render. I still find it a little hard to believe, but my entry ended up getting first place! I highly recommend checking out the other entries, I actually liked a lot of the other entries more than my own, honestly when I submitted my entry, I had zero expectation of even getting placed! This challenge was extra interesting because they also provided a fully rigged character model to work with, here’s what the provided scene looked like for this challenge:Īnd here’s what my final entry, titled “Midnight Meltdown” looked like (click for the full 4k image): You’re allowed to add your own VFX and modify the scene but the story-telling must revolve around the provided assets. ![]() ![]() ![]() And now for something completely different.Ī combination of this post from Yining Karl Li and a general itch to do something more artsy made me attempt something a little crazy, the RenderMan Art Challenge! The idea of challenge is to take a untextured scene and turn it into a nice final render in 90 days. ![]()
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